Latin1 was the early default character set for encoding documents delivered via HTTP for MIME types beginning with /text . Today, only around only 1.1% of websites on the internet use the encoding, along with some older appplications. However, it is still the most popular single-byte character encoding scheme in use today. A funny thing about Latin1 encoding is that it maps every byte from 0 to 255 to a valid character. This means that literally any sequence of bytes can be interpreted as a valid string. The main drawback is that it only supports characters from Western European languages. The same is not true for UTF8. Unlike Latin1, UTF8 supports a vastly broader range of characters from different languages and scripts. But as a consequence, not every byte sequence is valid. This fact is due to UTF8's added complexity, using multi-byte sequences for characters beyond the general ASCII range. This is also why you can't just throw any sequence of bytes at it and e...
When doing a task like working out, a common pattern is to perform something like 100 reps, then 90 reps, then 80, and so on, until you’ve completely counted down to zero. But this pattern can also be expressed arithmetically. We say that there are 11 terms in this sequence: 100, 90, 80, 70, 60, 50, 40, 30, 20, 10, and 0. Alternatively, we could count the terms by solving: \[ 0 = 100 - 10 (n - 1) \] Afterward, let S represent the sum of all the terms in our sequence, N represent the number of terms, and \( t_0 \) and \( t_1 \) represent the first and last terms of the sequence. \[ S_n = \frac{n}{2} \cdot (t_1 + t_n) \] If we're beginning at 100 and counting all the way down to zero, we plug those values into our equation to get the total sum of 550. \[ S_n = \frac{11}{2} \cdot (100 + 0) = 550 \]